Radian Arc streams your AAA titles at full fidelity across the world's telco networks, reaching a vast new audience priced out of consoles and gaming PCs. Same game. No compromise.
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A major publisher sent its own BD team to India, then reported back to the C-suite.
Their words, almost exactly:
“We have good news and bad news. There are 100 million people in India who will pay for the games, but none of them will ever buy a console or a high-end PC.”
Radian Arc is the answer to that problem. We put your titles in front of them, through the operators they already pay every month.
Think of Radian Arc the way you think of Xbox, PlayStation, Switch and Steam. We provide playback, marketing and billing, the same three things those platforms do, on top of a net-new audience they can't reach.
Your game, streamed at full fidelity from GPUs at the telco edge, no install, no console, no degradation.
We own and drive user acquisition across the operator base, the storefront, the campaigns, the funnel.
In-game purchases charge straight to the phone bill, no new card, no checkout detour, already live across telcos worldwide.
One subscription, one login, one bill, playable on every device the household already owns.
Cricket 26 tracks 1-to-1 with console: every feature, full multiplayer and UGC, no compromise. If an AAA title like this thrives streamed, so will yours.
Concurrent multiplayer at sub-60ms latency from a single regional POP.
Hand us your hero title and Radian Arc co-funds its launch with our local telco partners. We headline it in a new territory: featured in stores, mall-arcade activations, tournaments, OOH and TVC. Local expertise plus a giant telco footprint gives you real penetration in fresh markets like India and South East Asia, with hard-bundle billing and a cloud that opens the door to millions of new players.
A joint venture, not a licensing deal. We invest alongside you and share the upside.
90+ operators worldwide, your title hard-bundled into the plan, not fighting for a download. Millions of subscribers; hardware makers and TVs in phase two.
We own and drive UA for your title, funding and running acquisition so you don't pay a minimum guarantee up front.
In lieu of MGsEdge GPU cycles for game development and live AI featuresgranted as tokens so your team builds and runs on our compute.
Tokens as MGCharges land on the bill we already send, no card re-entry, no redirect. Like the App Store, on-bill payment lifts in-game spend far above a standalone checkout.
Instead of a one-time minimum guarantee, Radian Arc invests in the UA fund. The publisher can invest alongside us and get paid twice: once on the return from the UA spend, again on content revenue for every play.
Radian Arc funds and runs user acquisition. Publishers may co-invest in the fund.
Participate in the return on the UA spend.
Plus your content revenue share on every play.
Studios, Sony among them, are weaving AI through development and live games. Radian Arc's edge GPU tokens power both, and we grant them free in return for content.
Tokens host AI-enabled characters and live features at the edge, reactive NPCs, dynamic worlds, real-time generation, close to the player.
The same tokens accelerate production pipelinestooling, asset generation and testing, without your own GPU capex.
See how studios are using AI in games, Sony AI · Gaming.
Premium content, a net-new telco audience, and a platform that handles playback, marketing and billing. We invest in the UA; you get paid twice.