
Think of Radian Arc the way you think of Xbox, PlayStation, Switch and Steam. We provide playback, marketing and billing, the same three things those platforms do, on top of a net-new audience they can't reach.



Your titles will not lag, stutter or degrade on the cloud. Radian Arc streams them at full quality from GPUs placed at the telco edge, close to the player. Killer silicon, sovereign deployment, and an AI control plane that puts the right workload in the right place.
GPUs at the edge. Milliseconds from the user.
No install. No download. No console.
Proven on cloud-native AAA titles.For the first time in industry history, console prices are rising mid-generation, and US hardware sales just hit a 30-year low. Meanwhile 3.6 billion people play games, and only 645 million own a console. Cloud removes the gate: no console, no download, no wait.

PS5 raised to $650, PS5 Pro to $900, Switch 2 to $500. The old rule of falling console prices is gone.

US console hardware sales in Nov 2025 were the lowest since 1995, while each new generation arrives later and in shorter supply.

3.6 billion people play games. 645 million own a console. The rest are reachable on cloud.
Cricket 26 tracks 1-to-1 with console: Every frame. Every feature. Full multiplayer and UGC, no compromise, no lag.
Built cloud-native: optimized for the cloud, tuned for both physical and virtual controllers.
If an AAA title like this thrives streamed, so will yours.
A hundred million players in one market are ready to pay for your games, but almost none of them will ever buy a console or a high-end PC. They do pay a phone bill every month, to one of the 90-plus operators we already run on. The demand is there; the hardware never will be. We put your titles in front of them through the bill they already pay.
"There are 100 million people in India who will pay for the games, but none of them will ever buy a console or a high-end PC."
Radian Arc is the answer. We put your titles in front of them, through the operators they already pay every month.
Your title is hard-bundled into the plan, not fighting for a download. A global telco network of millions of subscribers, with hardware makers and TVs in phase two.



A joint venture, not a licensing deal. We invest alongside you and share the upside.

90+ operators worldwide, your title hard-bundled into the plan, not fighting for a download. Millions of subscribers; hardware makers and TVs in phase two.

We own and drive UA for your title, funding and running acquisition.

Edge GPU cycles for game development and live AI features, granted as tokens so your team builds and runs on our compute.

Charges land on the bill we already send, no card re-entry, no redirect. Like the App Store, on-bill payment lifts in-game spend far above a standalone checkout.
Your hero title is in good hands. We co-fund the launch with our local telco partners, ensuring they headline it in new territories so your title gets real penetration in markets like India and Southeast Asia. Hard-bundle billing and a cloud that opens the door to millions of new players give your launch real scale from day one.
Programmatic, telco-funnel marketing is what we do across our cloud-gaming business. We finance flagship-title marketing, we know the local markets, and we plug into deep-pocketed, large-audience telco partners.
Every turn feeds the next:
Players hold subscribers.
Subscribers pull budget.
Budget brings players.
The wheel doesn’t spin once.
It compounds.
Again, and again.

Players earn points for every session, win and streak in your title. Nothing else on the platform pulls a daily visit like that.

Points pile up into value players won't walk away from. Every player held is churn the telco doesn't pay for.

Points redeem into data packs and game time, funded by the telco to protect its base. Campaign scale you didn't pay for.
Scan a QR code on your TV to load up both the Remote App and the Game in one go.
A far superior experience to earlier cloud-on-TV and third-party remote setups.
Radian Arc pays your MG in full. You invest in AI credits or the UA fund, and it starts earning: once on the return, again on content revenue for every play. Your revenue is recognized, your MFNs stay intact, and the money never stops working.

Booked as revenue, MFN-safe. Nothing about your existing deals breaks.


Purchase AI and Rendering Credits (NVIDIA B300, RTX and AMD Radeon) and we invest as MG's.


Return on the fund, plus your content revenue share on every play.
Game studios render worlds, bake assets and run simulation on our GPUs. Like every workload here, self-hosting is a fraction of the cost of a cloud-render service, at the same output quality.
"They aren't just paying for tokens. They are funding a monopoly that watches their data, learns their workflows, and builds products to compete with them."
Frontier agent loops run $1k to $5k a month. Credits replace the bill.
Small self-hosted models already carry most dev workloads.
One credit pool, from agentic coding to live game AI.
License and port
You pay for UA
New-card checkout
Your GPU capex for AI
Port-and-pray user experience
We co-invest and launch
We fund and own UA
On-bill payment
Premium GPU tokens
Console-grade user experience

We only earn when your titles do. Let’s put them in front of a billion new players.