Radian Arc
Radian Arc
For Game Publishers

Publisher Joint Ventures

August 2026
Radian Arc
02Publisher Joint Ventures

Meet a billion new players
that don't need a console.

[2]
Radian Arc
03What we are

The new Platform
you should publish on.

Think of Radian Arc the way you think of Xbox, PlayStation, Switch and Steam. We provide playback, marketing and billing, the same three things those platforms do, on top of a net-new audience they can't reach.


Xbox PlayStation Switch Steam + Radian Arc

Playback

Marketing

Billing

[3]
Radian Arc
04The tech

Full Fidelity.
No Compromise. Ever.

Your titles will not lag, stutter or degrade on the cloud. Radian Arc streams them at full quality from GPUs placed at the telco edge, close to the player. Killer silicon, sovereign deployment, and an AI control plane that puts the right workload in the right place.

  • GPUs at the edge. Milliseconds from the user.
  • No install. No download. No console.
  • Proven on cloud-native AAA titles.
Instant play Full fidelity <30ms from the edge
[4]
Radian Arc
05The opportunity

Every console generation narrows
your market. Cloud doubles it.

For the first time in industry history, console prices are rising mid-generation, and US hardware sales just hit a 30-year low. Meanwhile 3.6 billion people play games, and only 645 million own a console. Cloud removes the gate: no console, no download, no wait.

$900
PS5 Pro, raised mid-gen
30-yr
Low, US hardware sales
645M
Consoles, of 3.6B gamers
Day 1
AAA on any screen
01
Price climb

Hardware inflation

PS5 raised to $650, PS5 Pro to $900, Switch 2 to $500. The old rule of falling console prices is gone.

02
Sales stall

A 30-year low

US console hardware sales in Nov 2025 were the lowest since 1995, while each new generation arrives later and in shorter supply.

03
Players moving on

The market is elsewhere

3.6 billion people play games. 645 million own a console. The rest are reachable on cloud.

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Radian Arc
06Proof · cloud-native AAA

Born on console.
Thriving on the cloud.

Cricket 26 tracks 1-to-1 with console: Every frame. Every feature. Full multiplayer and UGC, no compromise, no lag.

Built cloud-native: optimized for the cloud, tuned for both physical and virtual controllers.

If an AAA title like this thrives streamed, so will yours.

1:1
Tracks w/console
<30ms
Edge Latency
Zero
Hardware Required
1st
Cloud Native AAA
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Radian Arc
07Proof · Tailored to market

A market the size of
a continent. Unlocked.

A hundred million players in one market are ready to pay for your games, but almost none of them will ever buy a console or a high-end PC. They do pay a phone bill every month, to one of the 90-plus operators we already run on. The demand is there; the hardware never will be. We put your titles in front of them through the bill they already pay.

100M+
Players
$0
Hardware
90+
Operators
One
Tap-Payment

"There are 100 million people in India who will pay for the games, but none of them will ever buy a console or a high-end PC."

Publisher BD Team - field report

Radian Arc is the answer. We put your titles in front of them, through the operators they already pay every month.

[7]
Radian Arc
08Distribution

90+ Major operators.
Billing in your name.

Your title is hard-bundled into the plan, not fighting for a download. A global telco network of millions of subscribers, with hardware makers and TVs in phase two.

90+
Operators in our network
Millions
Subscribers in reach
Phase 2
Hardware makers and TVs
From our network…
Reliance Jio
Reliance Jio
Adding 60k
subscribers daily
STC
STC
CPA <$1.50
True Thailand
True Thailand
Adding edge inference
and Cloud PC
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Radian Arc
09The partnership

What we bring to the table.
Distribution, acquisition, tokens and billing.

A joint venture, not a licensing deal. We invest alongside you and share the upside.

01

Global distribution

90+ operators worldwide, your title hard-bundled into the plan, not fighting for a download. Millions of subscribers; hardware makers and TVs in phase two.

02

User acquisition, owned

We own and drive UA for your title, funding and running acquisition.

03

GPU tokens

Edge GPU cycles for game development and live AI features, granted as tokens so your team builds and runs on our compute.

04

In-game billing

Charges land on the bill we already send, no card re-entry, no redirect. Like the App Store, on-bill payment lifts in-game spend far above a standalone checkout.

[9]
Radian Arc
10Go to market

We fund the launch.
You enter the market.

Your hero title is in good hands. We co-fund the launch with our local telco partners, ensuring they headline it in new territories so your title gets real penetration in markets like India and Southeast Asia. Hard-bundle billing and a cloud that opens the door to millions of new players give your launch real scale from day one.

Retail & Stores Mall Activations Tournaments Out of Home TV Commercials
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Radian Arc
Weekly plan — ROAS per cohort CUMULATIVE · APR–JUL 2026 m042026 m052026 m062026 Break-even 0.0x 1.0x 2.0x 3.0x Apr 2026 May 2026 Jun 2026 Jul 2026 3.36x 3.30x 2.57x 1.00x
11The marketing machine

We don’t just stream it.
We sell it.

Programmatic, telco-funnel marketing is what we do across our cloud-gaming business. We finance flagship-title marketing, we know the local markets, and we plug into deep-pocketed, large-audience telco partners.

2-click
Carrier-enriched sign-up flow
3+
ROAS, detailed reports
+100%
Revenue uplift, same campaign
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Radian Arc
12Engagement and retention

Loyalty activated.
Increase ROAS. Lower churn.

Activate
The Marketing
Flywheel

Every turn feeds the next:

Players hold subscribers.
Subscribers pull budget.
Budget brings players.

The wheel doesn’t spin once.
It compounds.

Again, and again.

01
Engage

Your game forms the habit

Players earn points for every session, win and streak in your title. Nothing else on the platform pulls a daily visit like that.

02
Retain

Your players are their profits

Points pile up into value players won't walk away from. Every player held is churn the telco doesn't pay for.

03
Redeem

Their budget becomes your reach

Points redeem into data packs and game time, funded by the telco to protect its base. Campaign scale you didn't pay for.

GameHub Rewards
12,480pts
Achievements
14-day streak
Redeem
5GB data packfunded by the telco4,000 pts
60 min game timein your title1,500 pts
Activity
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Radian Arc
13The controller solution

No Controller? No Problem.
Unlock Set-Top Box and TV usage.

Seamless TV to smart-phone device sync.

Scan a QR code on your TV to load up both the Remote App and the Game in one go.

Native iOS & Android companion app.

A far superior experience to earlier cloud-on-TV and third-party remote setups.

1:1
Play time, companion vs pad
10X
Play time vs no controller
QR
Paired in seconds
Gamepad Companion · Android / iOS
Native app · Seamless switch · No extra gear
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Radian Arc
14The economics

We pay your MG.
We cut your token costs.

Radian Arc pays your MG in full. You invest in AI credits or the UA fund, and it starts earning: once on the return, again on content revenue for every play. Your revenue is recognized, your MFNs stay intact, and the money never stops working.

2x
Revenue streams, not one.
MG ✓
Yours, sustainably
MFN ✓
Nothing breaks
01
We pay your MG

A real minimum guarantee

Booked as revenue, MFN-safe. Nothing about your existing deals breaks.

02
You route it back

AI credits, lower credit costs

Purchase AI and Rendering Credits (NVIDIA B300, RTX and AMD Radeon) and we invest as MG's.

03
It pays you twice

ROAS share + content revenue

Return on the fund, plus your content revenue share on every play.

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15Game rendering

A frame-perfect world.
At a self-hosted cost.

Game studios render worlds, bake assets and run simulation on our GPUs. Like every workload here, self-hosting is a fraction of the cost of a cloud-render service, at the same output quality.

The workloads…
Cinematic rendering Physics simulation Asset baking Batch jobs
Rendering now · Atlas FallenLive
48,600
frames/sec · self-hosted render
Render nodeFrames/sec
B300GPU compute18,240
RTX PRO 6000graphics12,380
OptiXpath tracing9,710
Houdinisimulation8,270
Price per rendered minute
Cloud render service
$0.90
Radian Arc self-hosted
$0.16
82% lower
per rendered minute, same output quality
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Radian Arc
16Frontier vs self-hosted

Stop renting intelligence.
Own the means of production.

Token type
GPU examples
Model examples
Primary use
Creator
Tokens
RTX PRO 6000
Full toolchain, not model-gated
Unreal, Unity, Blender, Maya, interactive workstations
AI
Tokens
B300
Llama, Qwen, Flux, Whisper, plus your private fine-tunes
Asset generation, LLMs, NPC AI, localization, voice, code assistants
Render
Tokens
B300 (or RTX where graphics APIs are required)
Path tracers and sim engines, not model-gated
Offline rendering, simulation, baking, batch jobs
Streaming
Tokens
AMD Instinct or Radeon-based cloud gaming infrastructure
n/a
Delivering finished games to players
VR
Tokens
Pending
VR hardware, Q4 2027
TBC
Immersive development and streaming, hardware to be confirmed
Model list illustrative

"They aren't just paying for tokens. They are funding a monopoly that watches their data, learns their workflows, and builds products to compete with them."

James, Group AI briefing

  • Frontier agent loops run $1k to $5k a month. Credits replace the bill.
  • Small self-hosted models already carry most dev workloads.
  • One credit pool, from agentic coding to live game AI.
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Radian Arc
17Different model

Why publishers
choose Radian Arc.

Traditional Licensing
License and port
You pay for UA
New-card checkout
Your GPU capex for AI
Port-and-pray user experience
Paid Once
Radian Arc JV
We co-invest and launch
We fund and own UA
On-bill payment
Premium GPU tokens
Console-grade user experience
Paid Twice
[17]
Radian Arc
18Next Steps

Ready, Partner?


  1. Pick a hero title for a new territory
  2. We co-fund and run the launch
  3. Go live across 90+ telcos,
    reaching 2B+ potential gamers

We only earn when your titles do. Let’s put them in front of a billion new players.

[18]
Radian Arc

Thanks for playing.
This was just the tutorial…

[19]